fix: interaction between both hot-reload engines #4083
Merged
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This fixes an issue with the hotpatch engine where it and the old hot reload engine weren't working together properly.
I was super confused during testing as to what was happening and then had a shower thought this morning and realized we weren't clearing the old template map on hotpatches. This fixes that and also fixes asset hotreloading when hot patch is enabled.
With both engines enabled, our hot-reload is so damn 🔥🔥🔥 blazingly fast 🔥🔥🔥
combined-hotreload-engine.mp4